Hi every one!
I have a problem. I think that i try everything to solve it but the problem persist...
I have a character who throws a ball and another one who hits it with a bate. The problem is that sometimes the ball goes through the bate. Both have a collider and is not trigger...
This is a list of the things that I tried:
- Bigger colliders
- Continuous Dynamic detection mode
- Ajustments in Physics And time preferences
I use to move the balls "addforce" script and the bate have an animation trigger when you touch the screen...
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